The Next Wave of the Creator Economy: Products, Partnerships, and Profit
October 2023 ยท 9 min read

The creator economy has moved through three distinct phases. The first was about building audiences. The second was about monetizing those audiences. The third, which is unfolding right now, is about owning the businesses that serve those audiences. Each wave has been larger, more valuable, and more transformative than the last. Understanding where we are in this progression is critical for any creator planning their next move. The next wave of the creator economy will be defined not by content volume but by ownership.
Wave One: The Audience Builders
The first wave began with platforms like YouTube, Instagram, and later TikTok making it possible for ordinary people to build audiences of millions. This was the era of content creation as its own reward. Creators built followings, earned platform recognition, and established personal brands. Revenue was secondary. Reach was the metric that mattered.
YouTube's Partner Program, launched in 2007, was the first major signal that content creation could be a profession. Instagram's explosive growth from 2012 onward brought visual creators into the mainstream. TikTok's emergence in 2018 democratized short form video and made it possible for creators to build audiences of millions in weeks rather than years.
The defining characteristic of Wave One: audience size was the primary currency. Follower counts determined status, opportunity, and perceived value. A creator with a million followers was considered successful regardless of whether that audience generated meaningful revenue.
Wave Two: The Monetizers
Wave Two began when creators realized that audiences alone did not pay the bills. Monetization tools and models emerged to convert attention into income. Brand deals became the backbone of creator income. Affiliate marketing provided performance based revenue. Merchandise gave creators a physical product to sell.
Courses and digital products added higher margin options. Patreon and membership platforms introduced recurring revenue for the first time, giving creators a preview of what predictable income could look like. The monetization layer matured rapidly. By 2024, the global creator economy was valued at over $205 billion, driven primarily by these Wave Two revenue models, according to Goldman Sachs Research.
The defining characteristic of Wave Two: revenue per follower became the metric that mattered. A creator with 50,000 highly engaged subscribers earning $500,000 per year was more successful than a creator with 5 million followers earning $100,000. Efficiency replaced vanity. For a detailed breakdown of how to diversify across these revenue streams, read our guide on creator revenue diversification strategy.
Wave Three: The Owners
Wave Three is defined by creators moving from monetizing their audiences to owning the products and businesses that serve their audiences. This wave is not about earning from content or earning from brand partnerships. It is about building equity.
Cofounded products, SaaS tools, equity partnerships, and creator led startups represent a fundamentally different value proposition. In Waves One and Two, the creator exchanged time for money. In Wave Three, the creator builds an asset that generates value independent of their direct involvement.
The shift from income to equity is the most significant economic transition in the creator economy's history. A brand deal pays once. A SaaS product pays every month. And the business itself has value beyond the revenue it generates, as it can be sold, invested in, or scaled independently of the creator's time. To understand how this model works in practice, read our analysis of the creator as cofounder model.
What Wave Three Requires
Business infrastructure is the first requirement. Creators cannot build and scale software products alone. They need engineering, design, product management, and operational support. The skills that make someone a great content creator are not the same skills required to ship and maintain a software product.
Product development expertise is the second requirement. Identifying the right product, building it to a professional standard, and iterating based on user feedback requires skills that most creators do not have and should not need to develop. The opportunity cost of a creator learning to code is enormous when that time could be spent creating content and engaging their audience.
Operational support is the third requirement. Customer service, billing, compliance, and ongoing maintenance are critical to sustaining a product business. These are not glamorous functions, but they are the infrastructure that keeps a product running reliably month after month.
Strategic partnerships are the most effective path into Wave Three. The creators who succeed in this transition do not do it alone. They partner with a team that handles the product and operations while the creator focuses on what they do best: understanding their audience and creating content. This is the exact model that BuildVentureLab was built on. The creator brings the audience and the insight. BuildVentureLab brings the product development, operations, and growth infrastructure.
The Trillion Dollar Opportunity
Multiple financial institutions and research firms project the creator economy will exceed $1 trillion by the early 2030s. Goldman Sachs, SignalFire, and other analysts have published research supporting this trajectory. A significant portion of that growth will come not from more content or more brand deals but from creator owned businesses, particularly software products.
The creators who capture the largest share of that growth will be the ones who transition from Wave Two monetization to Wave Three ownership. The math is straightforward. A creator earning $100,000 per year from brand deals is exchanging time for income. A creator who owns a SaaS product generating $100,000 per year in recurring revenue is building an asset that could be valued at $300,000 to $500,000 or more based on standard SaaS valuation multiples of 3x to 5x annual recurring revenue.
Ownership changes the equation entirely. Income is what you earn. Equity is what you build. The creators who understand this distinction will be the ones who build lasting wealth rather than temporary income.
The creators who define the next decade of the economy will not be the ones who posted the most content or secured the biggest brand deals. They will be the ones who built the most valuable businesses. The audience is the foundation. The product is the structure. And partnership is what makes it possible to build both, together. The first wave gave creators a voice. The second wave gave them an income. The third wave will give them wealth. The only question is which creators will make the transition. For a deeper look at the numbers driving this shift, read our breakdown of the creator economy market size.
Built by the team behind a $1B+ SaaS portfolio
Over the past decade, our 90+ person team has launched and scaled SaaS products across every vertical, generating over $1B in company-wide revenue. Now we partner with creators and manage every aspect of the product, from build through ongoing growth. You bring the distribution. We bring everything else.
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